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Post by MC_Renegade_Hoist on Aug 6, 2013 18:43:15 GMT
As the release of Beta 1.8 was coming up. I was searching new worlds to build a base in, in one instance, I tried the seed allyourbasesbelongtous for a laugh and a spawned on the coast of something quite dazzling!: I knew that even if I found another place to build a "Base" on, that I had to build a home up there. I vaguely remember trying to build a medievil house on a creative world, so I think that was the original idea. The original home was very much made with a lot of logs and sand. Outside on the land there was a natural massive hole in the ground where you could see down to the water, but I decided to keep it and so rounded it off and made a feature of it by placing buckets of water all around the edge that fell all the way down to the ocean below. Some more pictures of the development:
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Post by MC_Renegade_Hoist on Jul 19, 2018 10:45:36 GMT
Current location: Spare room, Home. (Upstairs) Resource Pack: Conquest Shaders:Conquest of the sun Local difficulty: 3.41 Current XP: 3 An update for 2018: Home: Kitchen: Living room: Bedroom: Spare Bedroom: Some better pictures can be found here on my Tumblr
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Post by MC_Renegade_Hoist on May 21, 2019 8:58:27 GMT
Updated my "Allbases" world to 1.13.2, previously staying in 1.12 because of using the Conquest resource pack. I did my history (Thankfully I also have a defunked/dead minecraft blog I kept for several years as reference) and this world was started in Beta 1.72, from this spawn point. By 1.8 I had a down stairs with sand walls and log trim borders at the bottom. By 1.0 (Release) I had just started building up the upper floor though the exterior was all in logs, cobble with log trim by 2013, snow blocks and log trim by 2016. Completely Conquested" in 2017. Past few versions including latest: Slowly replacing oak beans with Dark Oak, on the lower level adding some dark oak stairs as well. The top is still very boxey and I'm not sold on the snow blocks any more. Spruce trapdoors will be added to the windows, (If you look to the right side you'll see some have moved and are thinner for beams and symmetry); but I'm not keen on any white block up there at all any more. The roof will need a major re-work of course, going in and out at instead of those triangular corners, apparently it's oak so it needs to be spruce for me, varying blocks for texture and an under-hang. Maybe, maybe - even some window shafts coming up from the roof to freshen it up. That's a big job, still lots to do. These last few days I built a portal nearer to my home (Forgetting the the one I had in the cave by my spawn point, which I dismantled when I remembered), and have been in a new 1.13 chunk. I had traveled over a few nether dunes to get further in the nether before I built my portal, and came across a nether fortress. At some point I need to get some blaze rods as I really need an ender chest. I came out by an stone mountain but could see the ocean. After a short trip through the oak/birch forest I built a basic hut out of whatever I had on me - literally a nether brick hut with obsidian lower trim and netherrack block roof! Across the ocean I found some ship wrecks, loot was meh, got some nautilus shells (One drowned came onto the shore out side my beach hut which is right on the shore), more ship wrecks, treasure maps and meh loot. I have got some kelp, Found ocean monument half-way at sea, then another as I passed along side a seemingly never-ending jungle to my right and later a third! I'm in no state to do anything about them yet though. Also some underwater ruins- loot meh, one was empty. I did defeat a trident drowned but the didn't drop it. I had to come back in the end, I had died and managed to get my stuff back, but I had too many valuables on me. I did the rest of the logs on the frontage back home this morning.
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Post by MC_Renegade_Hoist on May 21, 2019 9:02:21 GMT
With my last post - updating my old Beta "Allbases" world to 1.13, I have gone back to the conquest resource pack, I have also since then added the same datapacks as my main world, built up an enchantment area in the spare empty bedroom (Which is looking to become a study I guess?); and I began taking off the old roof for improvement. First off I had to remove the last snow blocks from the top of the exterior walls before working on a roof. For the roof, I made a copy of the world, and turned it to creative to try and figure it out. Both tries did not go well - the first was too angular and triangular again - now in spruce stairs not oak ones, the second time I moved the pointy bits to the front side rather than the two sides resulting in small roof syndrome. A very, very low roof. Neither looked good. In the end I went to google and looked at medieval roofs and Minecraft medieval roofs. I have opted for the traditional jagged roof look with two proceeding stairs up then a two high block, then two proceeding stairs etc for that "jagged old roof" look, although this is my first time doing this type of roof. Happy with the look which includes two window shafts coming up from the roof I was ready to do it in the survival world. Not until today however.. This morning I began work having two giant spruce trees that was already plated and then replanted after I chopped them down, I have begun work. It looks funny front-on but you get the idea from the side. I guess I should add the cobble stair edge along the bottom of the front side as well? The last thing I did below the roof end, was do the dog kennel extension's roof in the same style before I could take the picture! I need a lot more diorote to finish the outer walls either end now, back to a 1.13 chunk I guess! Few things: Enchantment area: Before I could add kelp, I had to return some of the waterfall that used to be there up until 1.12: The quest continues..
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